[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 卡西米尔2 8-2 [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G05",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [playMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.4, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_061#6")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="玛莉娅"] 呀! [Character(name="avg_npc_061#6",name2="avg_npc_120#2",focus=2)] [characteraction(name="right", type="move", xpos=-190, fadetime=0.8, block=true)] [name="老骑士"] 孩子! [name="老骑士"] 别勉强自己了—— [Character(name="avg_npc_061#6",name2="avg_npc_120#2",focus=1)] [name="玛莉娅"] ......不,弗格瓦尔德师傅......你的手也...... [Character(name="avg_npc_061#6",name2="avg_npc_120#2",focus=2)] [characteraction(name="right", type="move", xpos=190, fadetime=1.5, block=true)] [Character(name="avg_npc_061#6",name2="avg_npc_120#3",focus=2)] [name="老骑士"] 也不是第一次了,习惯了。 [dialog] [Character(name="avg_npc_225",fadetime=1,block=true)] [PlaySound(key="$d_gen_walk_n", volume=1)] [delay(time=1)] [name="逐魇骑士"] ......胜负已分。你们的实力已在意料之外,勉强能平息我的怒意...... [name="逐魇骑士"] 看在末裔的份上,我不会取你性命。但现在,从我的道路上滚开。 [Character(name="avg_npc_120#2")] [name="老骑士"] ......你是铁了心要和玛嘉烈私斗了,哈? [Character(name="avg_npc_225")] [name="逐魇骑士"] ......错了,只是继续一场被中断的决斗。 [Character(name="avg_npc_120#3")] [name="老骑士"] 图什么? [name="老骑士"] 你这么偏执,这么......疯狂,你到底为了寻找什么?你想要得到什么? [Character(name="avg_npc_225")] [name="逐魇骑士"] 你不明白...... [Character(name="avg_npc_120#3")] [name="老骑士"] 鬼明白。为了那个所谓的传统,你放弃了生活和眼前的一切!你做的事都毫无意义! [Character(name="avg_npc_225")] [name="逐魇骑士"] 我生命的意义,需要你来赋予吗? [Character(name="avg_npc_120#3")] [name="老骑士"] 我只是不想看着你这样疯狂下去,“天途”只是极少数部族的成年礼传统吧,那你也只是个孩子! [Character(name="avg_npc_225")] [name="逐魇骑士"] ......!少废话,让开。 [Character(name="avg_npc_120#2")] [name="老骑士"] 那就把我打趴下再说吧。 [Character(name="avg_npc_225")] [name="逐魇骑士"] ——别后悔,老家伙! [dialog] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_120#2")] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_061#5")] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing5", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_225")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="逐魇骑士"] ——! [delay(time=0.5)] [Character(name="avg_npc_061#5",name2="avg_npc_120#2",focus=2)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="老骑士"] 玛莉娅,你做什么!你本来就受伤—— [Character(name="avg_npc_061#5")] [name="玛莉娅"] ......这还是,第一次看见你有这么大情绪波动啊,梦魇。 [Character(name="avg_npc_225")] [name="逐魇骑士"] ...... [Character(name="avg_npc_061#5")] [name="玛莉娅"] 骑士的盾,应当保护他人,这是姐姐告诉我的。 [Character(name="avg_npc_061#4")] [name="玛莉娅"] ......你说我的信念是借来的,我无话可说。 [Character(name="avg_npc_061#5")] [name="玛莉娅"] 可如果行那些被照亮的道路也算怯懦,那骑士就根本毫无意义! [Character(name="avg_npc_225")] [name="逐魇骑士"] 你妄言骑士—— [Character(name="avg_npc_061#5")] [name="玛莉娅"] ——不好意思,我现在根本不是骑士,我只单纯地想保护姐姐—— [name="玛莉娅"] 不想让你这种说不通道理的疯子阻碍姐姐的道路! [dialog] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.3, block=true)] [PlaySound(key="$b_char_defboost", volume=0.6)] [Blocker(a=0, fadetime=1.5, block=false)] [character] [delay(time=1)] [Character(name="avg_npc_225")] [name="逐魇骑士"] ......法术?这又算得了......嗯? [dialog] [Character(name="avg_npc_061#5")] 玛莉娅脸上的血液被光芒照亮。 脆弱,微小,是的,如果全力以赴,梦魇有十足的把握杀死这匹天马。 他十分确信。 但为何......此刻少女脸颊上的鲜血,如同黄金? [dialog] [character] [Character(name="avg_npc_225")] [name="逐魇骑士"] ......法术的光芒让血液看上去好像变成了金色? [name="逐魇骑士"] 可已经值得被载入史册的天马,又怎么会是这么弱小的......偶然吗。 [Character(name="avg_npc_061#5",name2="avg_npc_120#3",focus=1)] [name="玛莉娅"] 弗格瓦尔德师傅,你先回去......这里有我。 [Character(name="avg_npc_061#5",name2="avg_npc_120#2",focus=2)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="老骑士"] 别逞强了,他真的会杀了你的——! [Character(name="avg_npc_061#5",name2="avg_npc_120#2",focus=1)] [name="玛莉娅"] 没关系。 [name="玛莉娅"] 我会挡住他! [Character(name="avg_npc_225")] [name="逐魇骑士"] ...... [delay(time=0.5)] [Dialog] [PlaySound(key="$d_gen_walk_n", volume=0.9)] [Character(fadetime=1,block=true)] [Delay(time=2)] [Character(name="avg_npc_061#5")] [name="玛莉娅"] ......呃?你转身是什么意思...... [Character(name="avg_npc_225")] [name="逐魇骑士"] ......天马。 [name="逐魇骑士"] 你只靠他人信念,是无法强大的,除非你真正坚信那个信念。 [name="逐魇骑士"] 但你,并不相信。 [Character(name="avg_npc_061#7")] [name="玛莉娅"] ...... [Character(name="avg_npc_225")] [name="逐魇骑士"] 奉献,牺牲。 [name="逐魇骑士"] 你先天地......有着这种近乎自毁的美德。不失为给我的一次教训,天马,末裔。 [name="逐魇骑士"] 也许...... [name="逐魇骑士"] ......不,没什么。 [name="逐魇骑士"] 替我转告耀骑士,我与她的决斗未了,只是暂时搁置。 [Character(name="avg_npc_061#7")] [name="玛莉娅"] ...... [Character(name="avg_npc_225")] [delay(time=0.5)] [Dialog] [PlaySound(key="$d_gen_walk_n", volume=0.9)] [Character(fadetime=1,block=true)] [Delay(time=2)] [stopmusic(fadetime=3)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] 也许?也许什么? 也许我生长在你的环境里,我也会做出一样的选择? 别这么软弱,拓拉。 别这么软弱! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G09",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$darkness02_intro", key="$darkness02_loop", volume=0.4)] [Character(name="avg_237_gravel_1#4",fadetime=1,block=true)] [delay(time=1)] [name="砾"] ......耀骑士,血骑士,眨眼间,特锦赛也进入白热化的阶段。 [name="砾"] 按照积分推算的话,耀骑士已经对决赛唾手可得了呢。 [name="砾"] ......您,不感到喜悦吗? [dialog] [Decision(options="商业联合会要是愿意乖乖看着临光夺冠就好了。;经历了感染者事件,民众还能接受吗?;临光小姐最大的挑战才刚刚开始。",values="1;2;3")] [Predicate(references="1")] [Character(name="avg_237_gravel_1#6")] [name="砾"] ......您说的是。 [name="砾"] 不过,就算联合会有什么阴谋,我相信监正会和博士您,也会帮临光渡过难关的。 [name="砾"] 只不过,问题真的只在商业联合会身上吗......他们擅长的绝非亲自动手,而是播下种子......静待发芽。 [Predicate(references="2")] [Character(name="avg_237_gravel_1#2")] [name="砾"] ......会有很多抗议的声音。 [Character(name="avg_237_gravel_1#6")] [name="砾"] 嘻......但血骑士那时,难道不也是如此吗? [name="砾"] 可真当血骑士捧起奖杯,欢呼声和钞票淹没了大众的视野后,谁还会记得呢? [name="砾"] 大家的记忆是很短暂的,博士,无论谁赢了,接下来他们只要代表“感染者”发声,事情就会迎刃而解。 [name="砾"] 卡西米尔欢迎冠军。 [Predicate(references="3")] [Character(name="avg_237_gravel_1#4")] [name="砾"] 您的意思是......血骑士吗?不,您不会说这么肤浅的话...... [Predicate(references="1;2;3")] [Character(name="avg_237_gravel_1")] [name="砾"] ......但无论怎样,我愿意相信您和临光小姐能攻克难关。 [dialog] [Decision(options="阿米娅和各位医疗干员还好吗?",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1#6")] [name="砾"] 嗯,今天也在有条不紊地对感染者骑士进行检查和医治。 [name="砾"] 罗德岛出色的效率有目共睹,我可以理解为何大骑士长愿意对你们如此信任。 [Character(name="avg_237_gravel_1#5")] [name="砾"] 不过......明明我就在您身边,您倒是不愿意关心一下我呢? [name="砾"] 这可让人有些伤心。 [dialog] [Decision(options="确实该感谢砾小姐对我们的帮助。",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1")] [name="砾"] 感谢......具体是要感谢什么呢? [dialog] [Decision(options="感谢砾小姐尽职的护卫。;感谢砾小姐为束手束脚的我们提供了难能可贵的情报。;呃,感谢砾小姐陪我聊天打发时间?",values="1;2;3")] [Predicate(references="1")] [Character(name="avg_237_gravel_1")] [name="砾"] 这是职责所在,既然接到了命令,那么我就算粉身碎骨,也在所不辞。 [Predicate(references="2")] [Character(name="avg_237_gravel_1#2")] [name="砾"] ......我能说的,其实都是大骑士长阁下愿意让我说的。 [Character(name="avg_237_gravel_1#6")] [name="砾"] 虽然很想坦然接受博士您的道谢,不过,真正帮助罗德岛的,是那位阁下才是。 [Predicate(references="3")] [Character(name="avg_237_gravel_1")] [name="砾"] 哎呀......原来我们的交谈,在您看来不过是闲聊而已? [Character(name="avg_237_gravel_1#3")] [name="砾"] 呵呵,如果真是这样的话,我倒是可以继续陪您一直闲聊下去。 [Predicate(references="1;2;3")] [Character(name="avg_237_gravel_1")] [name="砾"] 那么,博士打算怎么感谢我呢? [dialog] [Decision(options="假借外出让您去购物街放个假?;您有什么喜好吗?罗德岛可什么人才都有。;悉听尊便。",values="1;2;3")] [Predicate(references="1")] [Character(name="avg_237_gravel_1#3")] [name="砾"] 嘻......好啊,其实我一直梦想着当一次模特。 [Character(name="avg_237_gravel_1")] [name="砾"] 总是一身盔甲,我也是个女孩子哦?已经让人厌烦了。 [name="砾"] 不过......过去的我,很少有思考这些事情的权利。 [Predicate(references="2")] [Character(name="avg_237_gravel_1#4")] [name="砾"] 喜好吗? [Character(name="avg_237_gravel_1#5")] [name="砾"] 我很少考虑喜好问题......普通的卡西米尔姑娘都会喜欢什么?美食?化妆品?啊......骑士话题就算了。 [Character(name="avg_237_gravel_1")] [name="砾"] 不过......服装的话......我倒是觉得,总是一身盔甲,让人有些提不起劲来着。 [name="砾"] 虽说我这样的征战骑士,穿私服的机会很少就是。 [Predicate(references="3")] [Character(name="avg_237_gravel_1#4")] [name="砾"] 博士......您知道您在说什么吗?“悉听尊便”在我看来,可是受到拷问时最不该说的话哦? [Character(name="avg_237_gravel_1#2")] [name="砾"] 大部分人也许是嫌麻烦才会把选择权交给对方......不过有时候......对方会做出一些出乎预料的举动也说不定。 [Predicate(references="1;2;3")] [Character(name="avg_237_gravel_1#6")] [name="砾"] 那么博士......能麻烦您往后坐坐吗? [dialog] [Decision(options="呃,好的。",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1")] [name="砾"] 闭上眼?我不想让博士的眼睛受伤...... [stopmusic(fadetime=1)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="砾"] 接下来...... [dialog] [PlaySound(key="$bottlebroken")] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.8, r=0, g=0, b=0,fadetime=0.05,block=true)] [PlaySound(key="$bottlebroken")] [CameraShake(duration=0.8, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0,fadetime=0.05,block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing3", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [name="砾"] 博士,请不要睁眼。 [name="砾"] 如果您看见了无胄盟杀手的模样,那恐怕您别想安然离开卡西米尔了喔? [name="???"] ...... [playMusic(intro="$normal01_intro", key="$normal01_loop", volume=0.4)] [dialog] [Decision(options="风险可不能让你一个人承担。;......;我总得知道发生了啥吧?",values="1;2;3")] [Predicate(references="1;2;3")] [dialog] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing3", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Dialog] [Blocker(a=1, fadetime=1, block=true)] [Character] [Background] [Image(image="23_I03",x=-10,y=-10,xScale=0.83, yScale=0.83)] [ImageTween(image="23_I03",x=-10,y=-10,xScale=0.83, yScale=0.83,xTo=10,duration=40)] [Blocker(a=0, fadetime=2, block=true)] [delay(time=1)] [name="白金"] ......你,不是普通的征战骑士吧? [name="砾"] 可没有只允许无胄盟当刺杀者的道理啊。 [name="白金"] 别乱动,乱动我就割开你的喉咙。 [name="砾"] 那可不行,哪怕付出性命,我也不能让你威胁到博士的安危。 [name="白金"] 只是一家境外企业罢了......值得你一个骑士付出性命吗——唔。 [name="白金"] 你胳膊上的标记......被买来的奴隶,有必要这么忠心地对待一个外人吗? [name="砾"] 很遗憾,我现在是发自真心地想要保护博士。 [dialog] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=0.4, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing2", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing4", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [image] [Background(image="bg_23_G09",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="char_204_platnm_1#7")] [name="白金"] ......原来如此,监正会安排了你这样一个跟班跟着罗德岛,从一开始就打算借罗德岛的手调查零号地块吗? [Character(name="avg_237_gravel_1#7")] [name="砾"] 别把我们的关系说得像是在利用一样。 [dialog] [Decision(options="没错,要说的话应该是“互相利用”。;......或者叫双赢。;总之相处愉快就行了,不是吗?",values="1;2;3")] [Predicate(references="1;2;3")] [Character(name="char_204_platnm_1")] [name="白金"] ......你就是,罗德岛的“博士”吗,你身边应该还有一个卡特斯小女孩...... [name="白金"] 我不喜欢对孩子下手,解决你就可以了吧? [dialog] [Decision(options="很遗憾,阿米娅才是罗德岛的领导人。",values="1")] [Predicate(references="1")] [Decision(options="以及,小看阿米娅是不行的。",values="1")] [Predicate(references="1")] [Character(name="avg_237_gravel_1#7")] [name="砾"] 博士,您先走,这里有我拦着,带着阿米娅小姐离开这里,去找监正会的—— [Character(name="char_204_platnm_1#6")] [name="白金"] ......我可不是一个人来的。 [name="白金"] 无胄盟已经秘密包围了这里......现在你们插翅难飞。 [Character(name="avg_237_gravel_1#7")] [name="砾"] ......没关系的,博士,只要有我在,我—— [delay(time=0.5)] [Character(name="avg_237_gravel_1#4")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="砾"] ——博士? [Character(name="char_204_platnm_1#4")] [name="白金"] ......反过来挡在护卫的身前,是什么意思,你要以自己的性命来保护其他人吗? [Character(name="char_204_platnm_1#6")] [name="白金"] 真是令人感动......但我也是有任务在身的。 [dialog] [Decision(options="常务董事给你的任务吗?",values="1")] [Predicate(references="1")] [Character(name="char_204_platnm_1#4")] [name="白金"] ......什么? [dialog] [Decision(options="如果我没猜错,董事会没有给你下达直接命令。",values="1")] [Predicate(references="1")] [Character(name="char_204_platnm_1#2")] [name="白金"] 我不知道你在说什么。 [dialog] [Decision(options="梅什科工业?;太阳草制药集团?;还是云端药业?",values="1;2;3")] [Predicate(references="1;2;3")] [Decision(options="当然,罗德岛威胁到了他们。",values="1")] [Predicate(references="1")] [Decision(options="但是一家境外企业,得知真相又如何?;可我相信,他们有能力抹消罗德岛的声音。",values="1;2")] [Predicate(references="1;2")] [Decision(options="他们真正害怕的,是在同一张桌子上,盯着他们的饿兽。;他们害怕的,是自己人。",values="1;2")] [Predicate(references="1;2")] [Character(name="char_204_platnm_1#6")] [name="白金"] ......所以呢? [dialog] [Decision(options="看上去,你要杀我,易如反掌,对吧?;你急着动手吗?还是说你的工作时间是弹性制的?",values="1;2")] [Predicate(references="1;2")] [Decision(options="那不如坐下来喘口气吧。",values="1")] [Predicate(references="1")] [Character(name="char_204_platnm_1#6")] [name="白金"] ......你真的明白你在做什么吗? [name="白金"] 就算有这个征战骑士拦着,我也能—— [dialog] [Decision(options="不,你不能。",values="1")] [Predicate(references="1")] [Decision(options="昨天,发言人亲眼见证了罗德岛与合作方签订合同。;马克维茨可帮了不少忙。;你想知道罗德岛现在于“法律上”的名义吗?",values="1;2;3")] [Predicate(references="1;2;3")] [Decision(options="现在罗德岛制药是商业联合会临时加盟组织。;对我们出手,即是对联合会出手。;而且无论如何,我相信总有人不会放过这个机会。",values="1;2;3")] [Predicate(references="1;2;3")] [Character(name="char_204_platnm_1#7")] [name="白金"] ...... [dialog] [Decision(options="你们当然有绕过“法律”的本事。;但是你们绕不过文明的表象之下,贪婪的自相残杀。",values="1;2")] [Predicate(references="1;2")] [dialog] [PlaySound(key="$d_avg_telephonering",volume=0.4)] [CameraShake(duration=1, xstrength=5, ystrength=3, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [Character(name="char_204_platnm_1#4")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="白金"] ......! [Character(name="avg_237_gravel_1#4")] [name="砾"] 电话......? [dialog] [Decision(options="请去吧,您是......白金大位来着?;找你的。;听听文明的声音吧,小姐。",values="1;2;3")] [Predicate(references="1;2;3")] [Character(name="char_204_platnm_1#5")] [name="白金"] ...... [dialog] [PlaySound(key="$d_gen_transmissionget",volume=0.6)] [Character(name="char_204_platnm_1#2",focus=-1)] [name="电话那头的声音"] ......欣特莱雅吗? [Character(name="char_204_platnm_1#4")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="白金"] ......! [Character(name="char_204_platnm_1#4",focus=-1)] [name="电话那头的声音"] 用不着吃惊,白金大位。 [name="电话那头的声音"] 我该庆幸,你还没有对罗德岛的领导人下杀手。 [name="电话那头的声音"] 收队吧,命令传达有误。那些急于求成的蠢货竟敢绕过董事会对无胄盟下命令...... [name="电话那头的声音"] 也让零号地块停止对“无用感染者”的处理。罗德岛让我们明白,这些人还有价值......还能创造价值。 [name="电话那头的声音"] 就这样。 [PlaySound(key="$transmission",volume=0.6)] [dialog] [delay(time=0.5)] [Character(name="char_204_platnm_1#5")] [name="白金"] ...... [delay(time=0.5)] [Character(name="char_204_platnm_1#6")] [name="白金"] ......你......你算计好的? [name="白金"] 你是怎么做到...... [dialog] [Decision(options="拉拢一些人,对付另一些人。",values="1")] [Predicate(references="1")] [Decision(options="这并不是什么难事。;只是大部分人,甚至主动找到自己的老板提出想法都很困难。",values="1;2")] [Predicate(references="1;2")] [Decision(options="真正的难点在,判断拉拢哪些人,对付哪些人。",values="1")] [Predicate(references="1")] [Decision(options="在这件事上,所幸我还有一位能说得通的友人。",values="1")] [Predicate(references="1")] [stopmusic(fadetime=2)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G03",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2.5, block=true)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)] [Character(name="avg_npc_211_1#4", name2="avg_npc_212_1", focus=2)] [name="发言人麦基"] ......那零号地块怎么办? [Character(name="avg_npc_211_1#4", name2="avg_npc_212_1#4", focus=2)] [name="发言人麦基"] 在感染者引发了这么多暴动之后,任由两个感染者骑士大放异彩,不确定因素太多了。 [name="发言人麦基"] 要是这个时间点,零号地块处理感染者的事情被曝光...... [Character(name="avg_npc_211_1#5", name2="avg_npc_212_1#4", focus=1)] [name="发言人马克维茨"] 也许有好有坏...... [Character(name="avg_npc_211_1#5", name2="avg_npc_212_1#5", focus=2)] [name="发言人麦基"] 我们不允许“有好有坏”。无论是好还是坏,我们要求的是“尽在掌握”。 [Character(name="avg_npc_211_1#2", name2="avg_npc_212_1#5", focus=1)] [name="发言人马克维茨"] ......我有别的办法。 [Character(name="avg_npc_211_1#5", name2="avg_npc_212_1#5", focus=1)] [name="发言人马克维茨"] 以防万一,我已经让无胄盟去做了。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G09",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="char_204_platnm_1")] [name="白金"] ......我该就这么放过你吗? [name="白金"] 身为外人,你已经得知了无胄盟的存在...... [Character(name="avg_237_gravel_1")] [name="砾"] ......别这么纠缠不清,很难看喔?白金大位。 [Character(name="char_204_platnm_1#6")] [name="白金"] ...... [dialog] [PlaySound(key="$dooropenquite", volume=0.6)] [Character(name="char_002_amiya_1",fadetime=1,block=true)] [PlaySound(key="$rungeneral", volume=0.6)] [delay(time=1)] [name="阿米娅"] ......博士!关于今天的物资输送—— [delay(time=0.5)] [Character(name="char_002_amiya_1#6")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="阿米娅"] 唔?博士有新的客人?抱、抱歉...... [Character(name="char_204_platnm_1#2")] [name="白金"] ......没关系的,请进吧。 [Character(name="avg_237_gravel_1")] [name="砾"] 竟然让无胄盟和征战骑士坐在一起喝茶,博士,你还真是让人意想不到。 [Character(name="char_002_amiya_1#5")] [name="阿米娅"] ......那,博士,过来一下,这份文件要你也签字。 [Character(name="char_204_platnm_1#7")] [name="白金"] (那就是罗德岛的领导人......如果是现在动手的话......) [dialog] 只是想象而已。 连近在咫尺的砾都没有察觉到任何杀气,当然,毕竟只是想象而已。 可就算如此,白金还是突然犹豫了,随后,她感到庆幸。 庆幸自己没有一根筋地把任务进行到底。 她转瞬之间从那只娇小的卡特斯身上预感到了一种可能性。 动手的话,自己真的能安然无恙地拔出箭矢吗? 还是在那之前—— [dialog] [Character(name="char_002_amiya_1#6", name2="char_204_platnm_1#7", focus=1)] [name="阿米娅"] ......?小姐?怎么了吗? [Character(name="char_002_amiya_1#6", name2="char_204_platnm_1", focus=2)] [name="白金"] 不,失礼了。 [Character(name="char_204_platnm_1")] [name="白金"] 刚才打碎的玻璃,我会让人补上,今天,我就先回了。 [Character(name="char_204_platnm_1#8")] [name="白金"] 罗德岛的......{@nickname}博士,是吧? [Character(name="char_204_platnm_1#6")] [name="白金"] 我记住你了。 [Dialog] [PlaySound(key="$d_gen_walk_n", volume=0.9)] [Character(fadetime=1,block=true)] [Delay(time=2)] [Character(name="char_002_amiya_1#6")] [name="阿米娅"] ......博士,砾小姐,刚才发生了什么? [Character(name="avg_237_gravel_1", name2="char_002_amiya_1", focus=1)] [name="砾"] ......不。 [Character(name="avg_237_gravel_1#6", name2="char_002_amiya_1", focus=1)] [name="砾"] 只是一起喝了杯茶而已。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G07",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(name="avg_npc_216")] [name="无胄盟成员"] ......白金大位,这是您要的东西。 [Character(name="avg_npc_216", name2="char_204_platnm_1#7", focus=2)] [name="白金"] 真亏你们能找到啊...... [Character(name="avg_npc_216", name2="char_204_platnm_1#7", focus=1)] [name="无胄盟成员"] 是。我们检索了罗德岛与监正会的通讯频段,以此为线索定位到了这些信息。 [name="无胄盟成员"] 这就是干员临光,也就是耀骑士真实的体检报告。 [Character(name="avg_npc_216", name2="char_204_platnm_1", focus=2)] [PlaySound(key="$g_card_10cardsrelease", volume=0.6)] [name="白金"] ...... [PlaySound(key="$g_card_10cardsrelease", volume=0.6)] [delay(time=1)] [PlaySound(key="$g_card_10cardsrelease", volume=0.6)] [delay(time=1)] [Character(name="avg_npc_216", name2="char_204_platnm_1#4", focus=2)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="白金"] 什么......? [Character(name="avg_npc_216", name2="char_204_platnm_1#2", focus=2)] [name="白金"] ......耀骑士......不是感染者? [stopmusic(fadetime=2)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2.5, block=true)] [Background(image="bg_23_G08",screenadapt="coverall")] [playMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Character(name="avg_npc_121")] [name="大嘴莫布"] 欢迎来到卡西米尔特锦赛现场!我是你们的老朋友大嘴莫布! [name="大嘴莫布"] 多亏了逐魇骑士的失误,我们才有幸观赏到今天的比赛!血骑士对阵逐魇骑士! [name="大嘴莫布"] 无与伦比的恐怖与实力!强大的血骑士与传说中的梦魇究竟会碰擦出怎样的火花!? [name="大嘴莫布"] 在先前的比赛中,血骑士就与逐魇骑士有了一次充满火药味的会面!现如今!双方正式站在了赛场上! [Character(name="avg_npc_121#3")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="大嘴莫布"] 厮杀!战斗!唯有胜利者方能光荣!让我们欢迎——两位骑士——入场——! [PlaySound(key="$livecrowd", volume=0.4, loop=false, channel="people")] [dialog] [character] [Character(name="avg_1014_nearl2_1#2$1",fadetime=1,block=true)] [delay(time=1)] [name="玛嘉烈"] ...... [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G01",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_225",fadetime=1,block=true)] [delay(time=1)] [name="逐魇骑士"] ...... [dialog] [Character(name="avg_npc_225",focus=-1)] [name="大嘴莫布"] 没有骑士团所属,没有赞助商赞助,天呐,你们为什么要放过这么大一块馅饼!? [name="大嘴莫布"] 谁来为他创造一个骑士团!一定能赚大钱! [name="大嘴莫布"] 另一面是,鲜血之王,卡西米尔的血色高脚杯,无情的制胜机器,当之无愧的巅峰! [PlaySound(key="$livecrowd", volume=0.4, loop=false, channel="people")] [name="大嘴莫布"] 血——骑士!狄开俄波利斯!! [dialog] [Character(name="avg_npc_214_1#2$1",fadetime=1,block=true)] [delay(time=1)] [name="血骑士"] ......又见面了,梦魇。 [name="血骑士"] 你还在追寻过去的影子吗? [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [Character] [Image]